<?xml version="1.0" encoding="UTF-8"?>
<!--
 DBGCALayer-Size.inspector
 DebuggerUI
 
 Created by Sebastian Fischer on 03/24/17.
 Copyright © 2017 Apple Inc. All rights reserved.
 -->
<slice>
    <section>
        <sliver title="Frame">
            <property type="dbg-rect" keyPath="inspectedObjectsController.selection.object.frame" />
        </sliver>
        <sliver title="Bounds">
            <property type="dbg-rect" keyPath="inspectedObjectsController.selection.object.bounds" />
        </sliver>
        <sliver title="Position">
            <property type="dbg-point" keyPath="inspectedObjectsController.selection.object.position" editable="NO" />
        </sliver>
        <sliver title="Z Position">
            <property type="string" keyPath="inspectedObjectsController.selection.object.zPosition" editable="NO" />
        </sliver>
    </section>
    
    <section>
        <sliver title="Anchor Point" >
            <property type="dbg-point" keyPath="inspectedObjectsController.selection.object.anchorPoint" editable="NO" />
        </sliver>
        <sliver title="Anchor Point Z" >
            <property type="string" keyPath="inspectedObjectsController.selection.object.anchorPointZ" editable="NO" />
        </sliver>
    </section>
</slice>

<!--  TODO: Add transform as Scale/Rotation/Translation similar to Mica  -->
<!--  TODO: Add sublayerTransform as Scale/Rotation/Translation  -->
