{
    "Name": "Reality Fusion Debug Mesh Visualization: Color",
    "OverrideMaterial": "engine:engineDefaults.rematerialdefinition",
    "Parameters": {
        "Constants": {
            "meshPosition": "[0.0, 0.0, 0.0, 1.0]",
            "meshOrientation": "[0.0, 0.0, 0.0, 1.0]",
        },
        "Buffers": {
            "position" : "geometry.vertexPosition",
            "color" : "geometry.vertexColor"
        }
    },
    "Techniques": [
    {
        "Name": "RFMeshDebugVisColor",
        "VertexShader": {
            "Entry": "vsRFMeshDebugVis"
        },
        "PixelShader": {
            "Entry": "fsRFMeshDebugVisColor"
        },
        "State" : {
            "AlphaBlend" : false,
            "WriteDepth" : true,
            "DepthCompareFunction" : "Greater"
        },
        "FunctionConstants" : {
            "MeshHasColorAttribute"  : "true"
        }
    }]
}
